"Yes, we're working. Why do you ask?"
Jun. 25th, 2009 12:40 pmIM convo between Mez and I:
12:19:35 PM Nick Toone: how good is your math?
12:20:04 PM Chris Mesner: not bad?
12:20:10 PM Nick Toone: ok
12:20:10 PM Nick Toone: so
12:20:16 PM Nick Toone: you know this phrase:
12:20:41 PM Nick Toone: "Dont let the door hit your ass on the way out"
12:20:46 PM Chris Mesner: yup
12:20:52 PM Nick Toone: how does this look:
12:20:53 PM Nick Toone: z = (-x) + y ... where
x = door
y = ass
z = on your way out
12:21:27 PM Chris Mesner: hrmmm
12:21:28 PM Nick Toone: Im thinking -x may not work cos it's essentially -x = no door
12:21:31 PM Chris Mesner: yeah
12:21:50 PM Chris Mesner: x = door
12:21:56 PM Nick Toone: yeah
12:22:07 PM Nick Toone: so this: z = x + y
12:22:15 PM Nick Toone: mean the door will hit your ass on the way out
12:22:18 PM Chris Mesner: x+y=z
x = ass
y = door
z = way out
12:22:31 PM Chris Mesner: yeah
12:22:33 PM Nick Toone: yeah
12:22:35 PM Chris Mesner: hrmm
12:22:38 PM Nick Toone: that'll kinda work
12:22:44 PM Chris Mesner: != means not equal
12:22:57 PM Chris Mesner: not sure if that'd help
12:23:03 PM Nick Toone: nah ... I thought of that
12:23:15 PM Nick Toone: or maybe
12:23:20 PM Nick Toone: if I add another variable
12:29:07 PM Nick Toone: z = w ¬ (x +y) ... where
w = door
x = hit
y = ass
z = way out
12:29:12 PM Nick Toone: or
12:29:21 PM Nick Toone: wait
12:30:00 PM Nick Toone: z = w (¬x) + y
12:30:02 PM Nick Toone: yeah
12:30:16 PM Nick Toone: ¬ is "not"
12:30:35 PM Chris Mesner: i thought that was squareroot?
12:30:42 PM Nick Toone: no
12:32:48 PM Nick Toone: √
12:32:54 PM Nick Toone: that's square root
12:33:35 PM Chris Mesner: ahh
12:33:39 PM Chris Mesner: you sir are a wildman
12:19:35 PM Nick Toone: how good is your math?
12:20:04 PM Chris Mesner: not bad?
12:20:10 PM Nick Toone: ok
12:20:10 PM Nick Toone: so
12:20:16 PM Nick Toone: you know this phrase:
12:20:41 PM Nick Toone: "Dont let the door hit your ass on the way out"
12:20:46 PM Chris Mesner: yup
12:20:52 PM Nick Toone: how does this look:
12:20:53 PM Nick Toone: z = (-x) + y ... where
x = door
y = ass
z = on your way out
12:21:27 PM Chris Mesner: hrmmm
12:21:28 PM Nick Toone: Im thinking -x may not work cos it's essentially -x = no door
12:21:31 PM Chris Mesner: yeah
12:21:50 PM Chris Mesner: x = door
12:21:56 PM Nick Toone: yeah
12:22:07 PM Nick Toone: so this: z = x + y
12:22:15 PM Nick Toone: mean the door will hit your ass on the way out
12:22:18 PM Chris Mesner: x+y=z
x = ass
y = door
z = way out
12:22:31 PM Chris Mesner: yeah
12:22:33 PM Nick Toone: yeah
12:22:35 PM Chris Mesner: hrmm
12:22:38 PM Nick Toone: that'll kinda work
12:22:44 PM Chris Mesner: != means not equal
12:22:57 PM Chris Mesner: not sure if that'd help
12:23:03 PM Nick Toone: nah ... I thought of that
12:23:15 PM Nick Toone: or maybe
12:23:20 PM Nick Toone: if I add another variable
12:29:07 PM Nick Toone: z = w ¬ (x +y) ... where
w = door
x = hit
y = ass
z = way out
12:29:12 PM Nick Toone: or
12:29:21 PM Nick Toone: wait
12:30:00 PM Nick Toone: z = w (¬x) + y
12:30:02 PM Nick Toone: yeah
12:30:16 PM Nick Toone: ¬ is "not"
12:30:35 PM Chris Mesner: i thought that was squareroot?
12:30:42 PM Nick Toone: no
12:32:48 PM Nick Toone: √
12:32:54 PM Nick Toone: that's square root
12:33:35 PM Chris Mesner: ahh
12:33:39 PM Chris Mesner: you sir are a wildman